PRODUCTION MOBILE ENGINEERING / 1.5+ YEARS

Harshit
Srivastava.

Mobile Engineer — Flutter · Android · Kotlin

I build and ship mobile apps, primarily with Flutter. My work spans consumer commerce and a greenfield pharmacy ERP; I’m now extending that experience into native Android with Kotlin.

SELECTED PRODUCT OUTCOMES

At a
glance.

01 40K+

Lafetch downloads by departure

Product total

02 300K+

PARK+ monthly active users

Product scale during my tenure

03 ₹0 → ~₹1L

Lafetch trailing-30-day revenue

Pre-revenue at joining; around ₹1 lakh near departure

01 — CAREER RECORD

Experience.

A record of the work I’ve owned across products at different stages.

01 / 03 CURRENT

ConceptDash

Mobile App Developer

Part-time contract · Pharmacy ERP in development

Sole Flutter engineer on a greenfield pharmacy ERP for inventory, sales and purchase workflows, with an integrated order portal.

  • Established a modular Flutter/GetX app foundation.
  • Building offline-first workflows with queued synchronization, visible failure states and retry handling.
  • Implementing camera-based invoice capture with image compression and validation.
  • Coordinating REST API contracts and edge cases with the founding engineering team.

Product details are limited due to NDA.

FlutterDartGetXREST APIs
02 / 03

Lafetch

Mobile App Developer

Consumer commerce · Android and iOS

As the sole Flutter engineer across Android and iOS, I built LF Swipe, Studio, cart and checkout features. By departure, the product had 2K+ daily active users.

  • Built LF Swipe, Studio, cart and checkout features on a modular GetX codebase.
  • Profiled low-end devices and removed unnecessary widget rebuilds to improve responsiveness.
  • Coordinated API edge cases with backend and managed Android/iOS releases, including signing, staged rollouts, crash monitoring and store listings.
FlutterDartGetXREST APIsAndroidiOS
03 / 03

PARK+

SDE Intern

Consumer ecommerce · PWA-to-Flutter transition

Contributed to PARK+’s ecommerce experience during its PWA-to-Flutter transition, at a product scale of 300K+ monthly active users.

  • Built and shipped listing, cart and checkout flows in small, tested increments within an Agile/Scrum team.
  • Implemented optimistic UI updates to reduce perceived latency on key conversion screens.
  • Coordinated API behavior and edge cases with backend and QA.
FlutterB2C ecommerceAgile / Scrum

Earlier roles

FOUNDATIONS
Nov 2023 — Mar 2024

SocialRise.AI

Software Engineer Intern

Built reusable Flutter components for Android and iOS and translated Figma designs into pixel-accurate screens. Reduced unnecessary widget rebuilds to improve scroll and tap responsiveness.

Jul 2023 — Nov 2023

Mudslide Creators Hub

Flutter Developer

Built a Flutter app from scratch and shipped it on Google Play in three months, maintaining a modular codebase and validating release builds.

02 — TECHNICAL DIRECTION

Going deeper.

Flutter is where I’ve built production mobile experience. I’m extending that foundation into the Android platform itself—without leaving cross-platform product work behind.

01Flutter02Kotlin03Jetpack Compose04Android platform APIs

03 — INDEPENDENT PROJECT

Independent project.

One independent project, built and shipped outside my roles.

01SHIPPED · SOCIAL APP

ThoughtOn

A real-time social app built end-to-end, with authentication, a live feed and post creation. Firebase Auth and Firestore listeners sync changes across devices.

Designed Firestore collections for low-latency reads while limiting redundant listener triggers.

FlutterFirebase AuthFirestore

04 — WORKING TOOLKIT

Tools for the job.

MobileFlutter · Dart · Android · iOS · Play Console · App Store Connect
Architecture & APIsClean Architecture · MVVM · GetX · Provider · REST API integration and contract coordination
Data & deliveryFirebase · Firestore · PostgreSQL · Git · GitHub · Postman
LanguagesDart · JavaScript · Python · C++ · Go · Java
Developing depthKotlin · Jetpack Compose · Android platform APIs

OFF THE CLOCK

I also make music as Aagaaz—writing, producing, mixing and mastering.